Wild animals roam the atmospheric forests while the people of Chernarus try to live out their lives among the war-torn streets.
This recreated region is brought to life with spectacular environmental effects and populated with dynamic civilian settlements and wildlife. The simulation of a combat environment is so effective, the engine forms the basis for training simulators used by real armies the world over.Īlthough ARMA II is set in the fictional ex-soviet state of 'Chernarus' the gameworld is actually a 225 square kilometer chunk of the real world! ARMA II's highly detailed landscape is a meticulous facsimile of real terrain, modeled using extensive geographical data. It models real world ballistics & round deflection, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. Building on 10 years of constant engine development, ARMA II boasts the most realistic combat environment in the world.